Monday, September 7, 2009

Inching Ever Onward

Saturday night saw us take on (and one-shot!) the last boss in ToC10, Anub'arak. Like most of the Trial's encounters, this one incorporated some interesting mechanics, but was not a significant challenge. Ice bubbles were popped, adds were dragged onto frost patches, and the peasants rejoiced.

Immediately afterward, we decided to try Heroic mode, just to guage our prospects. It was established fairly quickly that we are probably slightly undergeared (being in mostly normal Uld10 gear), and will have to better coordinate healing assignments (e.g., more than a single healer paying attention to the tank).

After a couple shots at Heroic Northrend Beasts, we headed back to the Ulduar run we'd begun earlier in the week, with only Yogg left stand- er, floating. We spent quite some time working on the fight, and by the end of the night had mastered phase 1, and gotten well into phase 2. The group assigned to stay outside Yogg's head gradually got the hang of sticking together as we moved around the room to take down tentacles. I wasn't with the portal group, but there were apparently a few timing issues with people getting out before going insane. There are few things so terrifying as staring down an angry moonkin.

The tentative plan for this week is to utilize the raid lockout extension, and then lock ourselves in Yogg's room until he surrenders <_<

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